Ports and compilations
Grouped with corresponding stories
Collections and straight ports do not create later events. Wily Tower and Japanese Legends2 prologue are separately indexed.
Game inventoryCross-series cataloguePRE-BUILD INVENTORY · OCTOBER 12, 2026
Mega Man / Rockman: research table, product / access matches and inspection gaps.
Return to timelineVERIFICATION STATUS
181 catalogue records; 180 indexed works. Shared branch points, embedded scenes and anthology containers are distinguished.
A research edition, not a completed full-interior audit. A missing date remains an inspection gap until the actual work has been checked.
RESEARCH TABLE BEFORE PAGE BUILD
Compare story date, canon, continuity, actual inspection and edition / viewing match. Scroll horizontally for all columns.
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| Entry | Media / release | Story date | Canon / continuity | Placement / inspection | Sources | Edition / viewing match |
|---|---|---|---|---|---|---|
| Mega Man / RockmanRock becomes a fighting robot to rescue six industrial robots from Wily. | GameReleased 1987 | 200X; exact year unspecifiedRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact calendar year is unspecified; numeric order is a relative navigation anchor.Source / inventory checked; complete work and all date captions not inspected. | Classic chronologyAmazon edition: Mega Man Legacy Collection 1 + 2 — Nintendo Switch | Mega Man Legacy Collection 1 + 2 — Nintendo SwitchIncludes Mega Man 1–10. Collection 1 is on cartridge; Collection 2 requires the supplied download code. Check code validity for used copies. |
| Mega Man 2Eight new Robot Masters join Wily’s second campaign. | GameReleased 1988 | 200X; exact year unspecifiedRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact calendar year is unspecified; numeric order is a relative navigation anchor.Source / inventory checked; complete work and all date captions not inspected. | Classic chronologyAmazon edition: Mega Man Legacy Collection 1 + 2 — Nintendo Switch | Mega Man Legacy Collection 1 + 2 — Nintendo SwitchIncludes Mega Man 1–10. Collection 1 is on cartridge; Collection 2 requires the supplied download code. Check code validity for used copies. |
| Mega Man 3Gamma and a new robot rebellion expose Wily’s deception. | GameReleased 1990 | 20XX; exact year unspecifiedRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact calendar year is unspecified; numeric order is a relative navigation anchor.Source / inventory checked; complete work and all date captions not inspected. | Classic chronologyAmazon edition: Mega Man Legacy Collection 1 + 2 — Nintendo Switch | Mega Man Legacy Collection 1 + 2 — Nintendo SwitchIncludes Mega Man 1–10. Collection 1 is on cartridge; Collection 2 requires the supplied download code. Check code validity for used copies. |
| Mega Man 4Dr. Cossack challenges Mega Man while Wily holds Kalinka hostage. | GameReleased 1991 | 20XX; one year after Mega Man 3Relative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | The official Japanese synopsis dates Cossack’s challenge one year after the Gamma battle in Mega Man 3. The English manual agrees on the interval. No exact calendar year is supplied.Source / inventory checked; complete work and all date captions not inspected. | Classic chronologyAmazon edition: Mega Man Legacy Collection 1 + 2 — Nintendo SwitchRockman 4 — official Japanese storyMega Man 4 — original Capcom manualMega Man 4 — manual page 6 transcription | Mega Man Legacy Collection 1 + 2 — Nintendo SwitchIncludes Mega Man 1–10. Collection 1 is on cartridge; Collection 2 requires the supplied download code. Check code validity for used copies. |
| Mega Man 5An army apparently led by Proto Man kidnaps Light. | GameReleased 1992 | 20XX; two months after Mega Man 4Relative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | The Japanese electronic manual gives two months since the previous battle, in the continuation of the numbered story. This interval does not determine an exact calendar year.Official Japanese electronic manual, PDF page 4 Story text inspected; full game not inspected. | Classic chronologyAmazon edition: Mega Man Legacy Collection 1 + 2 — Nintendo SwitchRockman 5 — official Japanese electronic manual | Mega Man Legacy Collection 1 + 2 — Nintendo SwitchIncludes Mega Man 1–10. Collection 1 is on cartridge; Collection 2 requires the supplied download code. Check code validity for used copies. |
| Mega Man 6Mr. X hijacks an international robot tournament. | GameReleased 1993 | 20XX; one year after the World Robot Alliance’s formationRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | The Japanese manual anchors the one-year interval to the Alliance’s formation following Wily’s defeat; it does not name an exact calendar year or date it directly from Mega Man 5’s ending.Official Japanese electronic manual Story text inspected; full game not inspected. | Classic chronologyAmazon edition: Mega Man Legacy Collection 1 + 2 — Nintendo SwitchRockman 6 — official Japanese electronic manual | Mega Man Legacy Collection 1 + 2 — Nintendo SwitchIncludes Mega Man 1–10. Collection 1 is on cartridge; Collection 2 requires the supplied download code. Check code validity for used copies. |
| Mega Man 7Bass and Treble enter the conflict after Wily escapes prison. | GameReleased 1995 | 20XX; six months after Mega Man 6Relative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact calendar year is unspecified; numeric order is a relative navigation anchor.Source / inventory checked; complete work and all date captions not inspected. | Classic chronologyAmazon edition: Mega Man Legacy Collection 1 + 2 — Nintendo Switch | Mega Man Legacy Collection 1 + 2 — Nintendo SwitchIncludes Mega Man 1–10. Collection 1 is on cartridge; Collection 2 requires the supplied download code. Check code validity for used copies. |
| Mega Man 8Duo and Mega Man confront dangerous extraterrestrial energy. | GameReleased 1996 | 20XX; exact year unspecifiedRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact calendar year is unspecified; numeric order is a relative navigation anchor.Source / inventory checked; complete work and all date captions not inspected. | Classic chronologyAmazon edition: Mega Man Legacy Collection 1 + 2 — Nintendo Switch | Mega Man Legacy Collection 1 + 2 — Nintendo SwitchIncludes Mega Man 1–10. Collection 1 is on cartridge; Collection 2 requires the supplied download code. Check code validity for used copies. |
| Mega Man 9Light is framed when robots nearing expiration rebel. | GameReleased 2008 | 20XX; exact year unspecifiedRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact calendar year is unspecified; numeric order is a relative navigation anchor.Source / inventory checked; complete work and all date captions not inspected. | Classic chronologyAmazon edition: Mega Man Legacy Collection 1 + 2 — Nintendo Switch | Mega Man Legacy Collection 1 + 2 — Nintendo SwitchIncludes Mega Man 1–10. Collection 1 is on cartridge; Collection 2 requires the supplied download code. Check code validity for used copies. |
| Mega Man 10Roboenza draws the heroes into another crisis. | GameReleased 2010 | 20XX; exact year unspecifiedRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact calendar year is unspecified; numeric order is a relative navigation anchor.Source / inventory checked; complete work and all date captions not inspected. | Classic chronologyAmazon edition: Mega Man Legacy Collection 1 + 2 — Nintendo Switch | Mega Man Legacy Collection 1 + 2 — Nintendo SwitchIncludes Mega Man 1–10. Collection 1 is on cartridge; Collection 2 requires the supplied download code. Check code validity for used copies. |
| Mega Man 11Wily revives Double Gear technology and Light confronts their shared past. | GameReleased 2018 | 20XX; exact year unspecifiedRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact calendar year is unspecified; numeric order is a relative navigation anchor.Source / inventory checked; complete work and all date captions not inspected. | Classic chronology | Mega Man 11 — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man Powered UpExpanded first-game retelling adds Time Man, Oil Man and alternative character routes. | GameReleased 2006 | 200X / 20XX; first-game retellingRelative / stated chronology | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Grouped with original adventure; remake differences are not a later event.Source / inventory checked; complete work and all date captions not inspected. | Game inventory | Mega Man Powered Up — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man: Dr. Wily’s Revenge / Rockman WorldWily’s fortress introduces the robot killer Enker. | GameReleased 1991 | 20XX; After Mega Man 2, before 3Relative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Distinct Game Boy story, not a straight NES port.Source / inventory checked; complete work and all date captions not inspected. | Classic chronology | Mega Man: Dr. Wily’s Revenge / Rockman World — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man II / Rockman World 2Time-travelling Wily brings Quint from the future. | GameReleased 1991 | 20XX; several months after Rockman World 1Relative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | The Japanese electronic manual explicitly gives several months from Wily’s World 1 defeat to the time-machine theft. The insertion after Mega Man 3 is relative chronology, not a new calendar year.Official Japanese electronic manual, PDF pages 4–5 Story text inspected. | Classic chronologyRockman World 2 — official Japanese electronic manual | Mega Man II / Rockman World 2 — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man III / Rockman World 3Mega Man confronts an oil-rig weapon operation and Punk. | GameReleased 1992 | 200X+α; several months after the preceding World-series battleRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | The Japanese manual supplies 200X+α and a several-month interval after the previous Wily battle; the World 2 reference follows the recap of two World-series defeats. Its interleaving with Mega Man 4 is a separate relative placement.Official Japanese electronic manual, PDF page 5 Story text inspected. | Classic chronologyRockman World 3 — official Japanese electronic manual | Mega Man III / Rockman World 3 — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man IV / Rockman World 4A fairground robot seizure leads to a battle with Ballade. | GameReleased 1993 | 20XX; several months after Rockman World 3Relative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | The Japanese electronic manual places the Expo several months after Wily’s third World-series defeat. Beat also requires his earlier introduction in Mega Man 5.Official Japanese electronic manual, PDF page 4 Story text inspected. | Classic chronologyRockman World 4 — official Japanese electronic manual | Mega Man IV / Rockman World 4 — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man V / Rockman World 5The extraterrestrial Stardroids invade Earth. | GameReleased 1994 | 20XX; Est. after World 4, before Mega Man 7; relation to 6 disputedEvidence-based estimate | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Classic chronology and robotics chronology disagree over before/after 6; provisional slot after World 4.Source / inventory checked; complete work and all date captions not inspected. | Classic chronology | Mega Man V / Rockman World 5 — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man: The Wily Wars — Wily TowerAn original Wily Tower assault introduces the Genesis Unit. | GameReleased 1994 | 20XX; est. after Mega Man 3, before 4Evidence-based estimate | Assumed canonRobotic history — Classic → X → Zero → ZX → Legends | Only new Wily Tower story is indexed here; remakes1–3 group with originals. Included as an official side story under the default inclusive chronology; an unresolved date alone is not a canon dispute.Source / inventory checked; complete work and all date captions not inspected. | Game inventory | Mega Man: The Wily Wars — Wily Tower — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man’s SoccerMega Man fields a soccer team against Wily’s robot replacements. | GameReleased 1994 | 20XX; several months after Mega Man 4Relative / stated chronology | Assumed canonRobotic history — Classic → X → Zero → ZX → Legends | The Japanese manual explicitly dates the story several months after the Dr. Cossack battle. Its position after Mega Man 5’s two-month gap is an estimated insertion; the exact relation to the intervening World games is not fixed.Actual Capcom-hosted Japanese manual scan: PDF page 14, printed pages 24–25 visually inspected. | Classic chronologyRockman’s Soccer — original Japanese manualMega Man Soccer — Capcom Town | Play on Capcom TownOfficial legal browser version; Capcom ID required. An exact Amazon edition is not verified. |
| Wily & Right’s RockBoard: That’s ParadiseCharacters compete over territory and their ideal paradise. | GameReleased 1993 | 20XX; est. after Mega Man 4Evidence-based estimate | Assumed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact calendar year is unspecified; numeric order is a relative navigation anchor. Included as an official side story under the default inclusive chronology; an unresolved date alone is not a canon dispute.Source / inventory checked; complete work and all date captions not inspected. | Game inventory | Wily & Right’s RockBoard: That’s Paradise — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Super Adventure Rockman — episodes 1–3Ra Moon’s electromagnetic field threatens machines and Roll. | GameReleased 1998 | 20XX; est. after Mega Man 5; exact slot unknownEvidence-based placement estimate | Assumed canonRobotic history — Classic → X → Zero → ZX → Legends | Included as an official side story. Beat supports a placement after his introduction in Mega Man 5; the precise slot remains estimated. Inafune’s criticism of the game’s tone does not establish exclusion from canon. Continuous episodes grouped.Source / inventory checked; complete work and all date captions not inspected. | Super Adventure Rockman | Super Adventure Rockman — episodes 1–3 — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man: The Power BattleThree heroes challenge Wily’s revived forces through boss-battle routes. | GameReleased 1995 | 20XX; est. after Mega Man 7, before 8Evidence-based estimate | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Creators describe arcade presentation as a parallel world; retained as connected disputed material. The specific caveat is Capcom’s CFC Style Fan-Book parallel-world framing, rather than a missing date or unofficial publication.Source / inventory checked; complete work and all date captions not inspected. | Translated CFC creator interview | Mega Man: The Power Battle — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man 2: The Power FightersHeroes pursue kidnapped Roll, stolen energy and Wily. | GameReleased 1996 | 20XX; six months after Mega Man 8Relative / stated chronology | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Duo references8; arcade presentation has a parallel-world caveat. Includes an important Zero design scene. The specific caveat is Capcom’s CFC Style Fan-Book parallel-world framing, rather than a missing date or unofficial publication.Source / inventory checked; complete work and all date captions not inspected. | Translated CFC creator interviewClassic chronology | Mega Man 2: The Power Fighters — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Rockman Battle & FightersHandheld adaptations of both arcade adventures. | GameReleased 2000 | 20XX; arcade-story adaptationsRelative / stated chronology | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Same story era as Power Battle and Power Fighters; not a newly dated later crisis. The specific caveat is Capcom’s CFC Style Fan-Book parallel-world framing, rather than a missing date or unofficial publication.Source / inventory checked; complete work and all date captions not inspected. | Game inventory | Rockman Battle & Fighters — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man & Bass / Rockman & ForteKing’s robot revolution draws Mega Man and Bass into battle. | GameReleased 1998 | 20XX; after 8, before 9Relative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact calendar year is unspecified; numeric order is a relative navigation anchor.Source / inventory checked; complete work and all date captions not inspected. | Classic chronology | Mega Man & Bass / Rockman & Forte — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Rockman & Forte: Mirai Kara no ChōsenshaThe Dimensions and future robot Rockman Shadow challenge the heroes. | GameReleased 1999 | 20XX; est. after Mega Man & BassEvidence-based estimate | Assumed canonRobotic history — Classic → X → Zero → ZX → Legends | Distinct WonderSwan sequel, not the SNES/GBA game. Future origins do not split the present adventure. Included as an official side story under the default inclusive chronology; an unresolved date alone is not a canon dispute.Source / inventory checked; complete work and all date captions not inspected. | Game inventory | Rockman & Forte: Mirai Kara no Chōsensha — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man Battle & ChaseA racing contest offers money to repair Light’s computer. | GameReleased 1997 | 20XX; est. after Mega Man 8Evidence-based estimate | Assumed canonRobotic history — Classic → X → Zero → ZX → Legends | Duo and Bass provide relative clues; no exact date established. Included as an official side story under the default inclusive chronology; an unresolved date alone is not a canon dispute.Source / inventory checked; complete work and all date captions not inspected. | Battle & Chase | Mega Man Battle & Chase — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man 10 — special stages 1–3Enker, Punk and Ballade return for supplemental challenges. | GameReleased 2010 | 20XX; supplemental Mega Man 10 scenariosRelative / stated chronology | Assumed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact calendar year is unspecified; numeric order is a relative navigation anchor. Included as an official side story under the default inclusive chronology; an unresolved date alone is not a canon dispute.Source / inventory checked; complete work and all date captions not inspected. | Classic chronology | Mega Man 10 — special stages 1–3 — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Rockman VR: Targeted Virtual World!!Wily hacks a virtual world; Light equips the player to stop him. | GameReleased 2020 | 20XX era; exact story date unknownPlacement unresolved | Assumed canonRobotic history — Classic → X → Zero → ZX → Legends | Primary venue page verifies narrative but no position after 11. Included as an official side story under the default inclusive chronology; an unresolved date alone is not a canon dispute.Source / inventory checked; complete work and all date captions not inspected. | Capcom Rockman VR narrative | View story / editionResearch / publication page for this work. An exact legal purchase or viewing match remains unverified; no unrelated collection is substituted. |
| Mega Man: Dual OverrideMega Man and Proto Man return with Custom Chips and Override technology. | GameReleased 2027 | 20XX era; story position not establishedPlacement unresolved | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Upcoming 2027 release is not an in-universe date.Source / inventory checked; complete work and all date captions not inspected. | Capcom Dual Override update | View story / editionResearch / publication page for this work. An exact legal purchase or viewing match remains unverified; no unrelated collection is substituted. |
| Mega Man: Rush MarineMega Man and Rush stop Wily’s attack on the seabed. | GameReleased 2009 | 20XX era; exact date unknownPlacement unresolved | Assumed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact calendar year is unspecified; numeric order is a relative navigation anchor. Included as an official side story under the default inclusive chronology; an unresolved date alone is not a canon dispute.Source / inventory checked; complete work and all date captions not inspected. | Capcom Rush Marine press release | View story / editionResearch / publication page for this work. An exact legal purchase or viewing match remains unverified; no unrelated collection is substituted. |
| Rockman Space RescueA mobile space-rescue adventure. | GameReleased 2003 | 20XX era; exact date unknownPlacement unresolved | Assumed canonRobotic history — Classic → X → Zero → ZX → Legends | Catalogue verified; complete narrative remains uninspected. Included as an official side story under the default inclusive chronology; an unresolved date alone is not a canon dispute.Source / inventory checked; complete work and all date captions not inspected. | Game inventory | Rockman Space Rescue — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man Rocket ChristmasSeasonal mobile rescue adventure. | GameReleased 2003 | Christmas; year unknownPlacement unresolved | Assumed canonRobotic history — Classic → X → Zero → ZX → Legends | Catalogue verified; holiday does not establish a calendar year. Included as an official side story under the default inclusive chronology; an unresolved date alone is not a canon dispute.Source / inventory checked; complete work and all date captions not inspected. | Game inventory | Mega Man Rocket Christmas — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man (DOS)A licensed PC adventure against Wily’s robot forces. | GameReleased 1990 | 20XX era; story position unknownPlacement unresolved | Assumed canonRobotic history — Classic → X → Zero → ZX → Legends | Official licensed game; binding chronology not established. Included as an official side story under the default inclusive chronology; an unresolved date alone is not a canon dispute.Source / inventory checked; complete work and all date captions not inspected. | Game inventory | Mega Man (DOS) — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man 3: The Robots Are RevoltingA separate licensed PC adventure introduces new robot enemies. | GameReleased 1992 | 20XX era; story position unknownPlacement unresolved | Assumed canonRobotic history — Classic → X → Zero → ZX → Legends | Official licensed game; binding chronology not established. Included as an official side story under the default inclusive chronology; an unresolved date alone is not a canon dispute.Source / inventory checked; complete work and all date captions not inspected. | Game inventory | Mega Man 3: The Robots Are Revolting — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man (Game Gear)Licensed remix of Mega Man 4/5 bosses and settings. | GameReleased 1994 | 20XX era; story position unknownPlacement unresolved | Assumed canonRobotic history — Classic → X → Zero → ZX → Legends | Official licensed game; binding chronology not established. Included as an official side story under the default inclusive chronology; an unresolved date alone is not a canon dispute.Source / inventory checked; complete work and all date captions not inspected. | Game inventory | Mega Man (Game Gear) — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Rockman StrategyLicensed tactical adventure introduces extraterrestrial Zodiac robots. | GameReleased 2001 | 20XX era; story position unknownPlacement unresolved | Assumed canonRobotic history — Classic → X → Zero → ZX → Legends | Official licensed game; binding chronology not established. Included as an official side story under the default inclusive chronology; an unresolved date alone is not a canon dispute.Source / inventory checked; complete work and all date captions not inspected. | Game inventory | Rockman Strategy — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Rockman Go Go!Licensed Korean runner using Powered Up designs. | GameReleased 2015 | 20XX era; story position unknownPlacement unresolved | Assumed canonRobotic history — Classic → X → Zero → ZX → Legends | Official licensed game; binding chronology not established. Included as an official side story under the default inclusive chronology; an unresolved date alone is not a canon dispute.Source / inventory checked; complete work and all date captions not inspected. | Licensed Korean runner development | Rockman Go Go! — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man XSigma’s rebellion threatens the new Reploids. | GameReleased 1993 | 21XX; exact year unspecifiedRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Numbered X-story order; no exact calendar year is invented.Source / inventory checked; complete work and all date captions not inspected. | Capcom X Legacy CollectionAmazon edition: Mega Man X Legacy Collection 1+2 — Xbox One | Mega Man X Legacy Collection 1+2 — Xbox OneIncludes X1–X8 on two Xbox One discs; does not include the Xtreme games or Command Mission. |
| Mega Man X2The X-Hunters seek to rebuild Zero. | GameReleased 1994 | 21XX; six months after X1Relative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Numbered X-story order; no exact calendar year is invented.Source / inventory checked; complete work and all date captions not inspected. | Capcom X Legacy CollectionX2 storyAmazon edition: Mega Man X Legacy Collection 1+2 — Xbox One | Mega Man X Legacy Collection 1+2 — Xbox OneIncludes X1–X8 on two Xbox One discs; does not include the Xtreme games or Command Mission. |
| Mega Man X3Doppler’s promised cure conceals a conspiracy. | GameReleased 1995 | 21XX; several months after Doppler’s suppression of MavericksRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Nintendo’s official synopsis states a several-month interval before Doppler’s revolt. It follows X2, but the interval is anchored to Doppler’s work rather than an exact X2 ending date.Source / inventory checked; complete work and all date captions not inspected. | Capcom X Legacy CollectionAmazon edition: Mega Man X Legacy Collection 1+2 — Xbox OneRockman X3 — official Nintendo synopsis | Mega Man X Legacy Collection 1+2 — Xbox OneIncludes X1–X8 on two Xbox One discs; does not include the Xtreme games or Command Mission. |
| Mega Man X4Repliforce’s rebellion sparks civil war. | GameReleased 1997 | 21XX; exact year unspecifiedRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Numbered X-story order; no exact calendar year is invented.Source / inventory checked; complete work and all date captions not inspected. | Capcom X Legacy CollectionAmazon edition: Mega Man X Legacy Collection 1+2 — Xbox One | Mega Man X Legacy Collection 1+2 — Xbox OneIncludes X1–X8 on two Xbox One discs; does not include the Xtreme games or Command Mission. |
| Mega Man X5The Eurasia colony and virus outbreak endanger Earth. | GameReleased 2000 | 21XX; exact year unspecifiedRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Numbered X-story order; no exact calendar year is invented.Source / inventory checked; complete work and all date captions not inspected. | Capcom X Legacy CollectionAmazon edition: Mega Man X Legacy Collection 1+2 — Xbox One | Mega Man X Legacy Collection 1+2 — Xbox OneIncludes X1–X8 on two Xbox One discs; does not include the Xtreme games or Command Mission. |
| Mega Man X6Nightmare spreads through Earth’s damaged regions. | GameReleased 2001 | 21XX; three weeks after Eurasia crisisRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Three-week intro conflicts with X5’s three-year epilogue; alternative endings require qualification.Source / inventory checked; complete work and all date captions not inspected. | Capcom X Legacy CollectionX6 timing discrepancyAmazon edition: Mega Man X Legacy Collection 1+2 — Xbox One | Mega Man X Legacy Collection 1+2 — Xbox OneIncludes X1–X8 on two Xbox One discs; does not include the Xtreme games or Command Mission. |
| Mega Man X7Axl defects from Red Alert and joins the Hunters. | GameReleased 2003 | 21XX; exact year unspecifiedRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Numbered X-story order; no exact calendar year is invented.Source / inventory checked; complete work and all date captions not inspected. | Capcom X Legacy CollectionAmazon edition: Mega Man X Legacy Collection 1+2 — Xbox One | Mega Man X Legacy Collection 1+2 — Xbox OneIncludes X1–X8 on two Xbox One discs; does not include the Xtreme games or Command Mission. |
| Mega Man X8The Jakob project conceals a new-generation Reploid threat. | GameReleased 2004 | 21XX; exact year unspecifiedRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Numbered X-story order; no exact calendar year is invented.Source / inventory checked; complete work and all date captions not inspected. | Capcom X Legacy CollectionAmazon edition: Mega Man X Legacy Collection 1+2 — Xbox One | Mega Man X Legacy Collection 1+2 — Xbox OneIncludes X1–X8 on two Xbox One discs; does not include the Xtreme games or Command Mission. |
| Mega Man Maverick Hunter XExpanded X1 remake includes Vile’s alternative route. | GameReleased 2005 | 21XX; retelling of Mega ManXRelative / stated chronology | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Grouped withX1; Cain/Sigma changes and alternative route are remake differences.Source / inventory checked; complete work and all date captions not inspected. | Game inventory | Mega Man Maverick Hunter X — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man XtremeX enters a compromised Mother Computer to confront Shadow Hunters. | GameReleased 2000 | 21XX; est. between X2 andX3Evidence-based estimate | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact calendar year is unspecified; numeric order is a relative navigation anchor.Source / inventory checked; complete work and all date captions not inspected. | Xtreme | Mega Man Xtreme — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man Xtreme 2X and Zero investigate Reploid erasures with Iris. | GameReleased 2001 | 21XX; between X3 andX4Relative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact calendar year is unspecified; numeric order is a relative navigation anchor.Source / inventory checked; complete work and all date captions not inspected. | Xtreme2 | Mega Man Xtreme 2 — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man X: Command MissionX, Zero and Axl oppose the Rebellion on Giga City. | GameReleased 2004 | 22XX; alternative possible future after X7Relative / stated chronology | Official possible futureRobotic history — Classic → X → Zero → ZX → Legends | Official 22XX side story. Higurashi’s MM25/R20+5 creator answer frames it as an independent possible future relative to Zero; it is not a required bridge into Zero. The artbook passage is available here only through secondary transcription, not an inspected licensed interior.Source / inventory checked; complete work and all date captions not inspected. | Robotics chronology and MM25 creator quotations | Mega Man X: Command Mission — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man ZeroCiel awakens Zero to defend persecuted Reploids. | GameReleased 2002 | Post-Elf Wars; after a century of sleepRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Relative sequence established; precise 22XX/23XX reconstruction uncertain.Source / inventory checked; complete work and all date captions not inspected. | Capcom Zero Collection announcementAmazon edition: Mega Man Zero/ZX Legacy Collection — Nintendo Switch | Mega Man Zero/ZX Legacy Collection — Nintendo SwitchIncludes Zero 1–4, ZX and ZX Advent. |
| Mega Man Zero 2Elpizo unleashes the Dark Elf. | GameReleased 2003 | One year after Mega Man ZeroRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Relative sequence established; precise 22XX/23XX reconstruction uncertain.Source / inventory checked; complete work and all date captions not inspected. | Capcom Zero Collection announcementAmazon edition: Mega Man Zero/ZX Legacy Collection — Nintendo Switch | Mega Man Zero/ZX Legacy Collection — Nintendo SwitchIncludes Zero 1–4, ZX and ZX Advent. |
| Mega Man Zero 3Omega and Weil return with the secrets of the Elf Wars. | GameReleased 2004 | Two months after Mega Man Zero 2Relative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Relative sequence established; precise 22XX/23XX reconstruction uncertain.Source / inventory checked; complete work and all date captions not inspected. | Zero3 storyCapcom Zero Collection announcementAmazon edition: Mega Man Zero/ZX Legacy Collection — Nintendo Switch | Mega Man Zero/ZX Legacy Collection — Nintendo SwitchIncludes Zero 1–4, ZX and ZX Advent. |
| Mega Man Zero 4Zero confronts Weil’s tyranny and Ragnarok. | GameReleased 2005 | Following Mega Man Zero 3Relative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Relative sequence established; precise 22XX/23XX reconstruction uncertain.Source / inventory checked; complete work and all date captions not inspected. | Capcom Zero Collection announcementAmazon edition: Mega Man Zero/ZX Legacy Collection — Nintendo Switch | Mega Man Zero/ZX Legacy Collection — Nintendo SwitchIncludes Zero 1–4, ZX and ZX Advent. |
| Mega Man ZXVent or Aile inherits Biometals and confronts a Maverick conspiracy. | GameReleased 2006 | Hundreds of years after the Zero eraRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact calendar year is unspecified; numeric order is a relative navigation anchor.Source / inventory checked; complete work and all date captions not inspected. | Capcom Zero/ZX announcementAmazon edition: Mega Man Zero/ZX Legacy Collection — Nintendo Switch | Mega Man Zero/ZX Legacy Collection — Nintendo SwitchIncludes Zero 1–4, ZX and ZX Advent. |
| Mega Man ZX AdventGrey or Ashe inherits Model A and enters the Game of Destiny. | GameReleased 2007 | Several years after Mega Man ZXRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact calendar year is unspecified; numeric order is a relative navigation anchor.Source / inventory checked; complete work and all date captions not inspected. | Capcom Zero/ZX announcementAmazon edition: Mega Man Zero/ZX Legacy Collection — Nintendo Switch | Mega Man Zero/ZX Legacy Collection — Nintendo SwitchIncludes Zero 1–4, ZX and ZX Advent. |
| The Misadventures of Tron BonneTron and the Servbots raise money to rescue Teisel and Bon Bonne. | GameReleased 1999 | Before Mega Man LegendsRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Distant robotics future;80XX is not verified. Prologue/mobile adventure remain distinct stories.Source / inventory checked; complete work and all date captions not inspected. | Legends series | The Misadventures of Tron Bonne — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man Legends / Mega Man 64Volnutt and Roll uncover the buried secrets of Kattelox Island. | GameReleased 1997 | Far future; exact year unknownRelative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Distant robotics future;80XX is not verified. Prologue/mobile adventure remain distinct stories.Source / inventory checked; complete work and all date captions not inspected. | Legends series | Mega Man Legends / Mega Man 64 — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Rockman DASH: Big5-Island AdventureFive islands face disaster as Volnutt and Roll confront the Bonnes. | GameReleased 2008 | Est. between Legends 1 and 2Evidence-based estimate | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Distant robotics future;80XX is not verified. Prologue/mobile adventure remain distinct stories.Source / inventory checked; complete work and all date captions not inspected. | Five Island Adventure chronology analysis | View story / editionResearch / publication page for this work. An exact legal purchase or viewing match remains unverified; no unrelated collection is substituted. |
| Rockman DASH2 Episode1: Roll-chan Kiki Ippatsu!Bonus prologue presents training and Bonne encounters. | GameReleased 1999 | Before Mega Man Legends 2Relative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Distant robotics future;80XX is not verified. Prologue/mobile adventure remain distinct stories.Source / inventory checked; complete work and all date captions not inspected. | Legends series | Rockman DASH2 Episode1: Roll-chan Kiki Ippatsu! — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man Legends 2The Mother Lode search exposes the ancient system governing humanity. | GameReleased 2000 | Far future; after Mega Man Legends 1Relative / stated chronology | Confirmed canonRobotic history — Classic → X → Zero → ZX → Legends | Distant robotics future;80XX is not verified. Prologue/mobile adventure remain distinct stories.Source / inventory checked; complete work and all date captions not inspected. | Legends series | Mega Man Legends 2 — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man Battle NetworkLan and MegaMan.EXE confront WWW. | GameReleased 2001 | 200X / 20XX; Network eraRelative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Alternative editions share a main story position, not successive events.Source / inventory checked; complete work and all date captions not inspected. | Battle Network series inventoryAmazon edition: Mega Man Battle Network Legacy Collection — PlayStation 4 | Mega Man Battle Network Legacy Collection — PlayStation 4Includes the six numbered Battle Network stories and both editions of 3–6; excludes Network Transmission and other spin-offs. |
| Mega Man Battle Network 2The Gospel syndicate threatens the Net. | GameReleased 2001 | 200X / 20XX; Network eraRelative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Alternative editions share a main story position, not successive events.Source / inventory checked; complete work and all date captions not inspected. | Battle Network series inventoryAmazon edition: Mega Man Battle Network Legacy Collection — PlayStation 4 | Mega Man Battle Network Legacy Collection — PlayStation 4Includes the six numbered Battle Network stories and both editions of 3–6; excludes Network Transmission and other spin-offs. |
| Mega Man Battle Network 3 — WhiteAn N1 tournament leads to a revived WWW scheme. | GameReleased 2002 | 200X / 20XX; Network eraRelative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Alternative editions share a main story position, not successive events.Source / inventory checked; complete work and all date captions not inspected. | Battle Network series inventoryAmazon edition: Mega Man Battle Network Legacy Collection — PlayStation 4 | Mega Man Battle Network Legacy Collection — PlayStation 4Includes the six numbered Battle Network stories and both editions of 3–6; excludes Network Transmission and other spin-offs. |
| Mega Man Battle Network 3 — BlueAn N1 tournament leads to a revived WWW scheme. | GameReleased 2003 | 200X / 20XX; Network eraRelative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Alternative editions share a main story position, not successive events.Source / inventory checked; complete work and all date captions not inspected. | Battle Network series inventoryAmazon edition: Mega Man Battle Network Legacy Collection — PlayStation 4 | Mega Man Battle Network Legacy Collection — PlayStation 4Includes the six numbered Battle Network stories and both editions of 3–6; excludes Network Transmission and other spin-offs. |
| Mega Man Battle Network 4 — Red SunTournament adventures intersect an asteroid threat. | GameReleased 2004 | 200X / 20XX; Network eraRelative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Alternative editions share a main story position, not successive events.Source / inventory checked; complete work and all date captions not inspected. | Battle Network series inventoryAmazon edition: Mega Man Battle Network Legacy Collection — PlayStation 4 | Mega Man Battle Network Legacy Collection — PlayStation 4Includes the six numbered Battle Network stories and both editions of 3–6; excludes Network Transmission and other spin-offs. |
| Mega Man Battle Network 4 — Blue MoonTournament adventures intersect an asteroid threat. | GameReleased 2004 | 200X / 20XX; Network eraRelative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Alternative editions share a main story position, not successive events.Source / inventory checked; complete work and all date captions not inspected. | Battle Network series inventoryAmazon edition: Mega Man Battle Network Legacy Collection — PlayStation 4 | Mega Man Battle Network Legacy Collection — PlayStation 4Includes the six numbered Battle Network stories and both editions of 3–6; excludes Network Transmission and other spin-offs. |
| Mega Man Battle Network 5 — Team ProtoManA Navi team resists Nebula and Dark Chip corruption. | GameReleased 2004 | 200X / 20XX; Network eraRelative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Alternative editions share a main story position, not successive events.Source / inventory checked; complete work and all date captions not inspected. | Battle Network series inventoryAmazon edition: Mega Man Battle Network Legacy Collection — PlayStation 4 | Mega Man Battle Network Legacy Collection — PlayStation 4Includes the six numbered Battle Network stories and both editions of 3–6; excludes Network Transmission and other spin-offs. |
| Mega Man Battle Network 5 — Team ColonelA Navi team resists Nebula and Dark Chip corruption. | GameReleased 2005 | 200X / 20XX; Network eraRelative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Alternative editions share a main story position, not successive events.Source / inventory checked; complete work and all date captions not inspected. | Battle Network series inventoryAmazon edition: Mega Man Battle Network Legacy Collection — PlayStation 4 | Mega Man Battle Network Legacy Collection — PlayStation 4Includes the six numbered Battle Network stories and both editions of 3–6; excludes Network Transmission and other spin-offs. |
| Mega Man Battle Network 5 — Double Team DSA Navi team resists Nebula and Dark Chip corruption. | GameReleased 2005 | 200X / 20XX; Network eraRelative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | DS adaptation combines both Battle Network 5 versions and adds features; shares their story position. Double Team DS itself is not included in the Legacy Collection; no exact compilation match asserted.Source / inventory checked; complete work and all date captions not inspected. | Battle Network series inventoryAmazon edition: Mega Man Battle Network Legacy Collection — PlayStation 4 | Mega Man Battle Network Legacy Collection — PlayStation 4Nearest verified official Amazon match: the collection contains the two underlying GBA Battle Network 5 stories, not the DS remake or its added features. |
| Mega Man Battle Network 6 — Cybeast GregarA move to Cyber City reveals the Cybeast crisis. | GameReleased 2005 | 200X / 20XX; Network eraRelative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Alternative editions share a main story position, not successive events.Source / inventory checked; complete work and all date captions not inspected. | Battle Network series inventoryAmazon edition: Mega Man Battle Network Legacy Collection — PlayStation 4 | Mega Man Battle Network Legacy Collection — PlayStation 4Includes the six numbered Battle Network stories and both editions of 3–6; excludes Network Transmission and other spin-offs. |
| Mega Man Battle Network 6 — Cybeast FalzarA move to Cyber City reveals the Cybeast crisis. | GameReleased 2005 | 200X / 20XX; Network eraRelative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Alternative editions share a main story position, not successive events.Source / inventory checked; complete work and all date captions not inspected. | Battle Network series inventoryAmazon edition: Mega Man Battle Network Legacy Collection — PlayStation 4 | Mega Man Battle Network Legacy Collection — PlayStation 4Includes the six numbered Battle Network stories and both editions of 3–6; excludes Network Transmission and other spin-offs. |
| Rockman.EXE Operate Shooting StarGeo visits Lan’s era in an added time-travel scenario. | GameReleased 2009 | 200X / 20XX; expanded Battle Network 1 storyRelative / stated chronology | Assumed canonNetwork history — Battle Network → Star Force | New scenario follows ElecMan incident; future visitor returns home. Included as an official side story under the default inclusive chronology; an unresolved date alone is not a canon dispute.Source / inventory checked; complete work and all date captions not inspected. | Operate Shooting Star | Rockman.EXE Operate Shooting Star — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man Network TransmissionLan investigates a new Zero Virus threat. | GameReleased 2003 | 200X / 20XX; one month after Battle Network 1Relative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Exact calendar year is unspecified; numeric order is a relative navigation anchor.Source / inventory checked; complete work and all date captions not inspected. | Network Transmission | Mega Man Network Transmission — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man Battle Chip Challenge / Rockman.EXE N1 BattleSix operator/Navi pairs compete in a Battle Chip Grand Prix. | GameReleased 2003 | 200X / 20XX; est. Battle Network 3 eraEvidence-based estimate | Assumed canonNetwork history — Battle Network → Star Force | Cast/scenario differences complicate a strict slot; provisional placement. Included as an official side story under the default inclusive chronology; an unresolved date alone is not a canon dispute.Source / inventory checked; complete work and all date captions not inspected. | Battle Network series inventory | Mega Man Battle Chip Challenge / Rockman.EXE N1 Battle — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Rockman.EXE Phantom of NetworkDevice malfunctions lead Lan to the mysterious Cache. | GameReleased 2004 | 200X / 20XX; est. between Battle Network 3 and 4Evidence-based estimate | Confirmed canonNetwork history — Battle Network → Star Force | Played coverage explicitly infers this placement rather than quoting an exact date.Source / inventory checked; complete work and all date captions not inspected. | Phantom of Network played coverage | Rockman.EXE Phantom of Network — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Rockman.EXE 4.5 Real OperationThe player operates a chosen NetNavi through daily life and battles. | GameReleased 2004 | 200X; est. between Battle Network 4 and 5Evidence-based placement estimate | Assumed canonNetwork history — Battle Network → Star Force | The original manual explicitly supplies 200X and casts the player as a Navi operator. Between 4 and 5 is a provisional editorial insertion based on the 4-era setting and title; neither the number nor release order proves an in-story sequence.Official manual printed pages 4–5 inspected in research pass; full game not inspected. | Battle Network series inventoryRockman.EXE 4.5 — original Japanese manual | Rockman.EXE4.5 Real Operation — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Rockman.EXE Legend of NetworkRideMan, Nobody and an ancient network threaten Lan’s world. | GameReleased 2006 | 200X / 20XX; est. after Battle Network 5, before 6Evidence-based estimate | Confirmed canonNetwork history — Battle Network → Star Force | Before6 established in reference; after 5 inferred from cast.Source / inventory checked; complete work and all date captions not inspected. | Legend of Network | Rockman.EXE Legend of Network — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Battle Network 6 — future epilogueThe ending reveals the adult lives of Lan and his friends. · Embedded segment · Shared branch-point work | GameReleased 2005 | Twenty years after Battle Network 6Relative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Explicit major jump; same purchasable game, not another work.Source / inventory checked; complete work and all date captions not inspected. | Battle Network series inventoryAmazon edition: Mega Man Battle Network Legacy Collection — PlayStation 4 | Mega Man Battle Network Legacy Collection — PlayStation 4Includes the six numbered Battle Network stories and both editions of 3–6; excludes Network Transmission and other spin-offs. |
| Mega Man Star Force — PegasusGeo and Omega-Xis confront the FM-ians. | GameReleased 2006 | 220XRelative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Variants share story position. SF2 interval transcribed from official manual; no exact year guessed.Source / inventory checked; complete work and all date captions not inspected. | Capcom Star Force collection releaseAmazon edition: Mega Man Star Force Legacy Collection — PlayStation 5 | Mega Man Star Force Legacy Collection — PlayStation 5Includes all seven versions of the three Star Force games; this collection was released in March 2026. |
| Mega Man Star Force — LeoGeo and Omega-Xis confront the FM-ians. | GameReleased 2006 | 220XRelative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Variants share story position. SF2 interval transcribed from official manual; no exact year guessed.Source / inventory checked; complete work and all date captions not inspected. | Capcom Star Force collection releaseAmazon edition: Mega Man Star Force Legacy Collection — PlayStation 5 | Mega Man Star Force Legacy Collection — PlayStation 5Includes all seven versions of the three Star Force games; this collection was released in March 2026. |
| Mega Man Star Force — DragonGeo and Omega-Xis confront the FM-ians. | GameReleased 2006 | 220XRelative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Variants share story position. SF2 interval transcribed from official manual; no exact year guessed.Source / inventory checked; complete work and all date captions not inspected. | Capcom Star Force collection releaseAmazon edition: Mega Man Star Force Legacy Collection — PlayStation 5 | Mega Man Star Force Legacy Collection — PlayStation 5Includes all seven versions of the three Star Force games; this collection was released in March 2026. |
| Mega Man Star Force 2 — Zerker × NinjaMatter Waves and Mu’s revival threaten Geo’s friends. | GameReleased 2007 | 220X; two months after Star Force 1Relative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Variants share story position. SF2 interval transcribed from official manual; no exact year guessed.Source / inventory checked; complete work and all date captions not inspected. | Capcom Star Force collection releaseStar Force2 manual introduction transcriptionAmazon edition: Mega Man Star Force Legacy Collection — PlayStation 5 | Mega Man Star Force Legacy Collection — PlayStation 5Includes all seven versions of the three Star Force games; this collection was released in March 2026. |
| Mega Man Star Force 2 — Zerker × SaurianMatter Waves and Mu’s revival threaten Geo’s friends. | GameReleased 2007 | 220X; two months after Star Force 1Relative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Variants share story position. SF2 interval transcribed from official manual; no exact year guessed.Source / inventory checked; complete work and all date captions not inspected. | Capcom Star Force collection releaseStar Force2 manual introduction transcriptionAmazon edition: Mega Man Star Force Legacy Collection — PlayStation 5 | Mega Man Star Force Legacy Collection — PlayStation 5Includes all seven versions of the three Star Force games; this collection was released in March 2026. |
| Mega Man Star Force 3 — Black AceDealer’s Noise experiments and Meteor G threaten Earth. | GameReleased 2008 | 220X; after Star Force 2Relative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Variants share story position. SF2 interval transcribed from official manual; no exact year guessed.Source / inventory checked; complete work and all date captions not inspected. | Capcom Star Force collection releaseAmazon edition: Mega Man Star Force Legacy Collection — PlayStation 5 | Mega Man Star Force Legacy Collection — PlayStation 5Includes all seven versions of the three Star Force games; this collection was released in March 2026. |
| Mega Man Star Force 3 — Red JokerDealer’s Noise experiments and Meteor G threaten Earth. | GameReleased 2008 | 220X; after Star Force 2Relative / stated chronology | Confirmed canonNetwork history — Battle Network → Star Force | Variants share story position. SF2 interval transcribed from official manual; no exact year guessed.Source / inventory checked; complete work and all date captions not inspected. | Capcom Star Force collection releaseAmazon edition: Mega Man Star Force Legacy Collection — PlayStation 5 | Mega Man Star Force Legacy Collection — PlayStation 5Includes all seven versions of the three Star Force games; this collection was released in March 2026. |
| Mega Man X DiVE / X DiVE OfflineThe player joins RiCO and ViA to repair corrupted game memories. | GameReleased 2020 | Deep Log cyberspace; calendar date unknownPlacement unresolved | Non-canon connectedCrossovers and alternative stories | Versions share core story; simulation is not an event in21XX.Source / inventory checked; complete work and all date captions not inspected. | Capcom X DiVE Offline | View story / editionResearch / publication page for this work. An exact legal purchase or viewing match remains unverified; no unrelated collection is substituted. |
| Rockman XoverOVER-1 rescues heroes across merged Mega Man worlds. | GameReleased 2012 | Multiverse crossover; date unknownPlacement unresolved | Non-canon connectedCrossovers and alternative stories | No firm placement literally between Classic andX.Source / inventory checked; complete work and all date captions not inspected. | Cross-series catalogue | Rockman Xover — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Street Fighter × Mega ManMega Man challenges Street Fighter champions. | GameReleased 2012 | Crossover tournament; date unknownPlacement unresolved | Non-canon connectedCrossovers and alternative stories | Officially sanctioned commemorative game, not a securely dated main event.Source / inventory checked; complete work and all date captions not inspected. | Game inventory | Street Fighter × Mega Man — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Rockman.EXE WSWonderSwan adaptation draws on the anime’s WWW conflict. | GameReleased 2003 | Anime-derived Network era; date unknownPlacement unresolved | Non-canon connectedCrossovers and alternative stories | Anime-derived retelling not silently combined with game canon.Source / inventory checked; complete work and all date captions not inspected. | Game inventoryBattle Network series inventory | Rockman.EXE WS — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man (Archie) #1–4: Let the Games BeginOrigin and first Wily uprising. | ComicReleased 2011 | 20XX framework; internal arc dates unresolvedRelative / stated chronology | Non-canon connectedArchie comics | Issue ranges preserve the original sequence; time-travel and flashback material is not assigned one exact year. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Archie series bibliographyPenguin Random House: Let the Games Begin | Mega Man (Archie) #1–4: Let the Games BeginCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man (Archie) #5–8: Time Keeps SlippingTime Man/Oil Man storyline following the first uprising. | ComicReleased 2011 | 20XX framework; internal arc dates unresolvedRelative / stated chronology | Non-canon connectedArchie comics | Issue ranges preserve the original sequence; time-travel and flashback material is not assigned one exact year. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Archie series bibliographyPenguin Random House: Let the Games Begin | Mega Man (Archie) #5–8: Time Keeps SlippingCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man (Archie) #9–12: The Return of Dr. WilyMega Man 2 adaptation. | ComicReleased 2012 | 20XX framework; internal arc dates unresolvedRelative / stated chronology | Non-canon connectedArchie comics | Issue ranges preserve the original sequence; time-travel and flashback material is not assigned one exact year. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Archie series bibliographyPenguin Random House: Let the Games Begin | Mega Man (Archie) #9–12: The Return of Dr. WilyCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man (Archie) #13–16: Spiritus ex MachinaEmerald Spears crisis. | ComicReleased 2012 | 20XX framework; internal arc dates unresolvedRelative / stated chronology | Non-canon connectedArchie comics | Issue ranges preserve the original sequence; time-travel and flashback material is not assigned one exact year. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Archie series bibliographyPenguin Random House: Let the Games Begin | Mega Man (Archie) #13–16: Spiritus ex MachinaCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man (Archie) #17–20: Rock of AgesProto Man history and anniversary stories; substantial flashbacks require separate inspection. | ComicReleased 2012–2013 | 20XX framework; internal arc dates unresolvedRelative / stated chronology | Non-canon connectedArchie comics | Issue ranges preserve the original sequence; time-travel and flashback material is not assigned one exact year. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Archie series bibliographyPenguin Random House: Let the Games Begin | Mega Man (Archie) #17–20: Rock of AgesCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man (Archie) #21–23: pre-crossover storiesStories before the Sonic crossover. | ComicReleased 2013 | 20XX framework; internal arc dates unresolvedRelative / stated chronology | Non-canon connectedArchie comics | Issue ranges preserve the original sequence; time-travel and flashback material is not assigned one exact year. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Archie series bibliographyPenguin Random House: Let the Games Begin | Mega Man (Archie) #21–23: pre-crossover storiesCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man (Archie) #28–32: Ra Moon crisisSuper Adventure Rockman adaptation, positioned before the comic’s Mega Man 3 arc. | ComicReleased 2013 | 20XX framework; internal arc dates unresolvedRelative / stated chronology | Non-canon connectedArchie comics | Issue ranges preserve the original sequence; time-travel and flashback material is not assigned one exact year. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Archie series bibliographyPenguin Random House: Let the Games Begin | Mega Man (Archie) #28–32: Ra Moon crisisCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man (Archie) #33–36: aftermath and Shadow of Ra MoonAftermath and preparation for the next crisis. | ComicReleased 2014 | 20XX framework; internal arc dates unresolvedRelative / stated chronology | Non-canon connectedArchie comics | Issue ranges preserve the original sequence; time-travel and flashback material is not assigned one exact year. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Archie series bibliographyPenguin Random House: Let the Games Begin | Mega Man (Archie) #33–36: aftermath and Shadow of Ra MoonCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man (Archie) #37–40: Dawn of XA time-spanning Classic/X crossover; future scenes are not all at the Classic date. | ComicReleased 2014 | 20XX framework; internal arc dates unresolvedRelative / stated chronology | Non-canon connectedArchie comics | Issue ranges preserve the original sequence; time-travel and flashback material is not assigned one exact year. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Archie series bibliographyPenguin Random House: Let the Games Begin | Mega Man (Archie) #37–40: Dawn of XCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man (Archie) #41–48: Legends of the Blue Bomber / Ultimate BetrayalMega Man 3 adaptation and related aftermath. | ComicReleased 2014–2015 | 20XX framework; internal arc dates unresolvedRelative / stated chronology | Non-canon connectedArchie comics | Issue ranges preserve the original sequence; time-travel and flashback material is not assigned one exact year. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Archie series bibliographyPenguin Random House: Let the Games Begin | Mega Man (Archie) #41–48: Legends of the Blue Bomber / Ultimate BetrayalCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man (Archie) #53–54: post-crossover storiesStories after Worlds Unite. | ComicReleased 2015 | 20XX framework; internal arc dates unresolvedRelative / stated chronology | Non-canon connectedArchie comics | Issue ranges preserve the original sequence; time-travel and flashback material is not assigned one exact year. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Archie series bibliographyPenguin Random House: Let the Games Begin | Mega Man (Archie) #53–54: post-crossover storiesCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man (Archie) #55: Everlasting PeaceDr. Light visits Classic, X, Zero, ZX and Legends eras. | ComicReleased 2015 | 20XX framework; internal arc dates unresolvedRelative / stated chronology | Non-canon connectedArchie comics | Issue ranges preserve the original sequence; time-travel and flashback material is not assigned one exact year. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Archie series bibliographyArchie #55 preview and synopsis | Mega Man (Archie) #55: Everlasting PeaceCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Sonic / Mega Man: Worlds Collide — all 12 partsCrossover: Mega Man #24–27, Sonic the Hedgehog #248–251 and Sonic Universe #51–54. | ComicReleased 2013 | After Mega Man #23; before #28Relative / stated chronology | Non-canon connectedArchie comics | Include all three titles; Mega Man issues alone omit eight parts. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Archie #24 actual recap/indicia page | Sonic / Mega Man: Worlds Collide — all 12 partsCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Sonic / Mega Man: Worlds Unite — all 12 parts and Battles specialsCrossover: Mega Man #49–52, Sonic Universe #76–78, Sonic Boom #8–10, Sonic the Hedgehog #273–274 and the two Battles specials. | ComicReleased 2015 | After Mega Man #48; before #53Relative / stated chronology | Non-canon connectedArchie comics | Twelve chapters across four titles, plus two supplementary Battles specials. Full interiors not inspected.Source / inventory checked; complete work and all date captions not inspected. | Archie Worlds Unite solicitations | Sonic / Mega Man: Worlds Unite — all 12 parts and Battles specialsCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man Adventures vol. 1 — new bonus storyCollected Archie reprints include new narrative material. | ComicReleased 2026 | Archie continuity; bonus story placement unresolvedPlacement unresolved | Non-canon connectedArchie comics | Do not count reprinted issues a second time; new story title, publication status and internal placement require interior inspection. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | UDON: new and classic Mega Man comics | Mega Man Adventures vol. 1 — new bonus storyCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man Ariga: The Birth of Mega ManMM1 origin | MangaReleased 2010 | 200X; exact year unspecifiedRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Provisional story order. Asteroid Blues belongs between R Destruction Order and Metal Heart. Mastermix editions are alternative presentations, not new events. The linked Mastermix volume is only a partial collection; locate the matching Megamix/Gigamix volume before buying. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | UDON Gigamix publication announcement reproducedMegamix edition/story inventoryGigamix story inventoryClassic chronology | Mega Man Ariga: The Birth of Mega ManCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man Ariga: R Destruction OrderMM2 adaptation | MangaReleased 2010 | 200X; exact year unspecifiedRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Provisional story order. Asteroid Blues belongs between R Destruction Order and Metal Heart. Mastermix editions are alternative presentations, not new events. The linked Mastermix volume is only a partial collection; locate the matching Megamix/Gigamix volume before buying. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | UDON Gigamix publication announcement reproducedMegamix edition/story inventoryGigamix story inventoryClassic chronology | Mega Man Ariga: R Destruction OrderCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man Ariga: Asteroid BluesMM3 adaptation | MangaReleased 2011 | 20XX; exact year unspecifiedRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Provisional story order. Asteroid Blues belongs between R Destruction Order and Metal Heart. Mastermix editions are alternative presentations, not new events. The linked Mastermix volume is only a partial collection; locate the matching Megamix/Gigamix volume before buying. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | UDON Gigamix publication announcement reproducedMegamix edition/story inventoryGigamix story inventoryClassic chronology | Megamix / Gigamix collection informationPublisher collection announcement; precise volume must be matched before purchase. Not asserted to be in Mastermix volume 1. |
| Mega Man Ariga: Metal HeartPost-MM3 robot story | MangaReleased 2010 | 20XX; est. after the Mega Man 3 adaptationEvidence-based relative estimate | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Provisional story order. Asteroid Blues belongs between R Destruction Order and Metal Heart. Mastermix editions are alternative presentations, not new events. The linked Mastermix volume is only a partial collection; locate the matching Megamix/Gigamix volume before buying. Full work/interior not inspected; no precise calendar year inferred from publication date. Bibliographic placement is after the manga’s MM3 adaptation; estimated insertion after Mega Man 3, pending interior audit.Source / inventory checked; complete work and all date captions not inspected. | UDON Gigamix publication announcement reproducedMegamix edition/story inventoryGigamix story inventory | Megamix / Gigamix collection informationPublisher collection announcement; precise volume must be matched before purchase. Not asserted to be in Mastermix volume 1. |
| Mega Man Ariga: Grim Reaper of ResurrectionSkull Man/Cossack-era story | MangaReleased 2010 | 20XX; relative adapted story orderPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Provisional story order. Asteroid Blues belongs between R Destruction Order and Metal Heart. Mastermix editions are alternative presentations, not new events. The linked Mastermix volume is only a partial collection; locate the matching Megamix/Gigamix volume before buying. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | UDON Gigamix publication announcement reproducedMegamix edition/story inventoryGigamix story inventory | Megamix / Gigamix collection informationPublisher collection announcement; precise volume must be matched before purchase. Not asserted to be in Mastermix volume 1. |
| Mega Man Ariga: Warrior’s Day OffRobot downtime story | MangaReleased 2010 | 20XX; relative adapted story orderPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Provisional story order. Asteroid Blues belongs between R Destruction Order and Metal Heart. Mastermix editions are alternative presentations, not new events. The linked Mastermix volume is only a partial collection; locate the matching Megamix/Gigamix volume before buying. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | UDON Gigamix publication announcement reproducedMegamix edition/story inventoryGigamix story inventory | Megamix / Gigamix collection informationPublisher collection announcement; precise volume must be matched before purchase. Not asserted to be in Mastermix volume 1. |
| Mega Man Ariga: Power BattlesBass-era confrontation | MangaReleased 2010 | 20XX; relative adapted story orderPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Provisional story order. Asteroid Blues belongs between R Destruction Order and Metal Heart. Mastermix editions are alternative presentations, not new events. The linked Mastermix volume is only a partial collection; locate the matching Megamix/Gigamix volume before buying. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | UDON Gigamix publication announcement reproducedMegamix edition/story inventoryGigamix story inventory | Megamix / Gigamix collection informationPublisher collection announcement; precise volume must be matched before purchase. Not asserted to be in Mastermix volume 1. |
| Mega Man Ariga: The Strongest Enemy to DateRobot Masters confrontation | MangaReleased 2010 | 20XX; relative adapted story orderPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Provisional story order. Asteroid Blues belongs between R Destruction Order and Metal Heart. Mastermix editions are alternative presentations, not new events. The linked Mastermix volume is only a partial collection; locate the matching Megamix/Gigamix volume before buying. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | UDON Gigamix publication announcement reproducedMegamix edition/story inventoryGigamix story inventory | Megamix / Gigamix collection informationPublisher collection announcement; precise volume must be matched before purchase. Not asserted to be in Mastermix volume 1. |
| Mega Man Ariga: The Greatest Enemy in HistoryContinuation of the confrontation | MangaReleased 2010 | 20XX; relative adapted story orderPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Provisional story order. Asteroid Blues belongs between R Destruction Order and Metal Heart. Mastermix editions are alternative presentations, not new events. The linked Mastermix volume is only a partial collection; locate the matching Megamix/Gigamix volume before buying. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | UDON Gigamix publication announcement reproducedMegamix edition/story inventoryGigamix story inventory | Megamix / Gigamix collection informationPublisher collection announcement; precise volume must be matched before purchase. Not asserted to be in Mastermix volume 1. |
| Mega Man Ariga: Burning WheelBattle & Chase racing story | MangaReleased 2011 | 20XX; est. after Mega Man 8Evidence-based adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Provisional story order. Asteroid Blues belongs between R Destruction Order and Metal Heart. Mastermix editions are alternative presentations, not new events. The linked Mastermix volume is only a partial collection; locate the matching Megamix/Gigamix volume before buying. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | UDON Gigamix publication announcement reproducedMegamix edition/story inventoryGigamix story inventoryBattle & Chase | Megamix / Gigamix collection informationPublisher collection announcement; precise volume must be matched before purchase. Not asserted to be in Mastermix volume 1. |
| Mega Man Ariga: Gigamix: White Nightmare / Dark Moon / For TomorrowConnected space-robot epic spanning volumes 2–3 | MangaReleased 2011 | 20XX; relative adapted story orderPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Provisional story order. Asteroid Blues belongs between R Destruction Order and Metal Heart. Mastermix editions are alternative presentations, not new events. The linked Mastermix volume is only a partial collection; locate the matching Megamix/Gigamix volume before buying. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | UDON Gigamix publication announcement reproducedMegamix edition/story inventoryGigamix story inventory | Megamix / Gigamix collection informationPublisher collection announcement; precise volume must be matched before purchase. Not asserted to be in Mastermix volume 1. |
| Rockman Maniax — bonus comics and four-panel storiesAdditional narrative shorts alongside Ariga reference material. | MangaReleased 2011 | 20XX parody / side stories; exact placement unresolvedPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Do not classify an entire art/reference book as narrative; only included comics count. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Megamix edition/story inventory | Rockman Maniax — bonus comics and four-panel storiesCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Ikehara: Rockman / Dr. Wily’s Conspiracy (MM1 & MM2)Licensed game adaptation / related manga. | MangaReleased 1992–1994 | 20XX adaptationPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-number order is an adaptation anchor, not independently verified manga calendar chronology. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Fukkan official Shigeto Ikehara digital catalogueKodansha Rockman bibliographic entry | Ikehara: Rockman / Dr. Wily’s Conspiracy (MM1 & MM2)Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Ikehara: Rockman World (World 1 & 2)Licensed game adaptation / related manga. | MangaReleased 1992 | 20XX adaptationPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-number order is an adaptation anchor, not independently verified manga calendar chronology. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Fukkan official Shigeto Ikehara digital catalogueKodansha Rockman bibliographic entry | Ikehara: Rockman World (World 1 & 2)Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Ikehara: Rockman World 3Licensed game adaptation / related manga. | MangaReleased 1993 | 200X+α; several months after the preceding World-series battleRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-number order is an adaptation anchor, not independently verified manga calendar chronology. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | Fukkan official Shigeto Ikehara digital catalogueKodansha Rockman bibliographic entryClassic chronologyRockman World 3 — official Japanese electronic manual | Ikehara: Rockman World 3Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Ikehara: Rockman 4Licensed game adaptation / related manga. | MangaReleased 1992 | 20XX; one year after Mega Man 3Relative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-number order is an adaptation anchor, not independently verified manga calendar chronology. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | Fukkan official Shigeto Ikehara digital catalogueKodansha Rockman bibliographic entryClassic chronologyRockman 4 — official Japanese storyMega Man 4 — original Capcom manualMega Man 4 — manual page 6 transcription | Ikehara: Rockman 4Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Ikehara: Rockman 5 #1–2Licensed game adaptation / related manga. | MangaReleased 1993 | 20XX; two months after Mega Man 4Relative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-number order is an adaptation anchor, not independently verified manga calendar chronology. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | Fukkan official Shigeto Ikehara digital catalogueKodansha Rockman bibliographic entryClassic chronologyRockman 5 — official Japanese electronic manual | Ikehara: Rockman 5 #1–2Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Ikehara: Rockman: Yomigaeru BluesLicensed game adaptation / related manga. | MangaReleased 1994 | 20XX adaptationPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-number order is an adaptation anchor, not independently verified manga calendar chronology. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Fukkan official Shigeto Ikehara digital catalogueKodansha Rockman bibliographic entry | Ikehara: Rockman: Yomigaeru BluesCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Ikehara: Rockman 6 #1–3Licensed game adaptation / related manga. | MangaReleased 1994–1995 | 20XX; one year after the World Robot Alliance’s formationRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-number order is an adaptation anchor, not independently verified manga calendar chronology. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | Fukkan official Shigeto Ikehara digital catalogueKodansha Rockman bibliographic entryClassic chronologyRockman 6 — official Japanese electronic manual | Ikehara: Rockman 6 #1–3Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Ikehara: Rockman 7 (complete collected edition)Licensed game adaptation / related manga. | MangaReleased 1995–1996 | 20XX; six months after Mega Man 6Relative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-number order is an adaptation anchor, not independently verified manga calendar chronology. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | Fukkan official Shigeto Ikehara digital catalogueKodansha Rockman bibliographic entryClassic chronology | Ikehara: Rockman 7 (complete collected edition)Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Ikehara: Irregular Hunter Rockman X #1–2Licensed game adaptation / related manga. | MangaReleased 1994–1995 | 21XX; exact year unspecifiedRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-number order is an adaptation anchor, not independently verified manga calendar chronology. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | Fukkan official Shigeto Ikehara digital catalogueKodansha Rockman bibliographic entryCapcom X Legacy Collection | Ikehara: Irregular Hunter Rockman X #1–2Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Iwamoto: Rockman X manga — complete arcManga adaptation of the corresponding X game. | MangaReleased 1994–1998 | 21XX; exact year unspecifiedRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | The complete reprint collection comprises X, X2, X3 parts and X4; editions have different volume counts. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | PHP Rockman X The Novel: Irregulars ReportFranchise narrative-media inventoryCapcom X Legacy Collection | Iwamoto: Rockman X manga — complete arcCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Iwamoto: Rockman X2 manga — complete arcManga adaptation of the corresponding X game. | MangaReleased 1994–1998 | 21XX; six months after X1Relative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | The complete reprint collection comprises X, X2, X3 parts and X4; editions have different volume counts. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | PHP Rockman X The Novel: Irregulars ReportFranchise narrative-media inventoryCapcom X Legacy CollectionX2 story | Iwamoto: Rockman X2 manga — complete arcCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Iwamoto: Rockman X3 manga — complete arcManga adaptation of the corresponding X game. | MangaReleased 1994–1998 | 21XX; several months after Doppler’s suppression of MavericksRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | The complete reprint collection comprises X, X2, X3 parts and X4; editions have different volume counts. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | PHP Rockman X The Novel: Irregulars ReportFranchise narrative-media inventoryCapcom X Legacy CollectionRockman X3 — official Nintendo synopsis | Iwamoto: Rockman X3 manga — complete arcCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Iwamoto: Rockman X4 manga — complete arcManga adaptation of the corresponding X game. | MangaReleased 1994–1998 | 21XX; exact year unspecifiedRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | The complete reprint collection comprises X, X2, X3 parts and X4; editions have different volume counts. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | PHP Rockman X The Novel: Irregulars ReportFranchise narrative-media inventoryCapcom X Legacy Collection | Iwamoto: Rockman X4 manga — complete arcCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Rockman X The Novel: Irregulars ReportNovel reinterpretation drawing on Iwamoto’s manga setting. | NovelReleased 2017 | 21XX; exact year unspecifiedRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Publisher explicitly states 21XX and manga-based reinterpretation; group with the first X story, not a new later uprising. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | PHP Rockman X The Novel: Irregulars ReportCapcom X Legacy Collection | Rockman X The Novel: Irregulars ReportCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Izuki: Rockman 8 — complete mangaDuo-era adaptation. | MangaReleased 1997–1998 | 20XX; exact year unspecifiedRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | Fukkan Rockman 8 collected editionClassic chronology | Izuki: Rockman 8 — complete mangaCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Izuki: Rockman & Forte — complete mangaKing-era adaptation. | MangaReleased 1998–1999 | 20XX; after 8, before 9Relative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Exact collected edition needs verification; search publisher by title. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | Franchise narrative-media inventoryClassic chronology | Izuki: Rockman & Forte — complete mangaCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man ZX manga #1–2Vent’s manga adaptation. | MangaReleased 2007 | Hundreds of years after the Zero eraRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Original English volumes and Japanese new edition overlap; count the story once. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | Fukkan ZX new edition with Advent chaptersCapcom Zero/ZX announcement | Mega Man ZX manga #1–2Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Rockman ZX Advent manga — eight chaptersAdvent adaptation restored and expanded in the new Japanese ZX edition. | MangaReleased 2007–2008 | Several years after Mega Man ZXRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Publisher confirms Advent material in both new volumes; the older English ZX books do not establish inclusion. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | Fukkan ZX new edition with Advent chaptersCapcom Zero/ZX announcement | Rockman ZX Advent manga — eight chaptersCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| MegaMan NT Warrior / Rockman EXE — episodes 1–56Initial Lan/Netto anime adventures. | TV seriesReleased 2002–2003 | Anime network era; internal year unresolvedRelative / stated chronology | Non-canon connectedEXE anime | Anime chronology is separate from game progression. No unsupported precise movie episode insertion. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | EXE animation publication inventoryTV Tokyo EXE broadcaster site | MegaMan NT Warrior / Rockman EXE — episodes 1–56Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Rockman EXE Axess — episodes 1–51Cross Fusion and Darkloid storyline. | TV seriesReleased 2003–2004 | Anime network era; internal year unresolvedRelative / stated chronology | Non-canon connectedEXE anime | Anime chronology is separate from game progression. No unsupported precise movie episode insertion. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | EXE animation publication inventoryTV Tokyo EXE broadcaster site | Rockman EXE Axess — episodes 1–51Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Rockman EXE Stream — episodes 1–51Duo and asteroid-mark storyline. | TV seriesReleased 2004–2005 | Anime network era; internal year unresolvedRelative / stated chronology | Non-canon connectedEXE anime | Anime chronology is separate from game progression. No unsupported precise movie episode insertion. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | EXE animation publication inventoryTV Tokyo EXE broadcaster site | Rockman EXE Stream — episodes 1–51Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Rockman EXE: Program of Light and DarknessTheatrical story during Stream; exact episode boundary unresolved. | FilmReleased 2005 | Anime network era; internal year unresolvedRelative / stated chronology | Non-canon connectedEXE anime | Anime chronology is separate from game progression. No unsupported precise movie episode insertion. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | EXE animation publication inventoryTV Tokyo EXE broadcaster site | Rockman EXE: Program of Light and DarknessCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Rockman EXE Beast — episodes 1–25Begins one month after the Duo crisis. | TV seriesReleased 2005–2006 | Anime network era; internal year unresolvedRelative / stated chronology | Non-canon connectedEXE anime | Anime chronology is separate from game progression. No unsupported precise movie episode insertion. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | EXE animation publication inventoryTV Tokyo Beast story synopsis | Rockman EXE Beast — episodes 1–25Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Rockman EXE Beast+ — episodes 1–26Continuation after Beast. | TV seriesReleased 2006 | Anime network era; internal year unresolvedRelative / stated chronology | Non-canon connectedEXE anime | Anime chronology is separate from game progression. No unsupported precise movie episode insertion. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | EXE animation publication inventoryTV Tokyo EXE broadcaster site | Rockman EXE Beast+ — episodes 1–26Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| MegaMan NT Warrior manga — volumes 1–13Ryo Takamisaki’s distinct Lan/MegaMan.EXE storyline. | MangaReleased 2001–2006 | 200X — adapted network eraRelative / stated chronology | Non-canon connectedEXE manga adaptations | English ISBN volume 1: 9781591164654. Secondary bibliography is an information link, not an official reading source. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | NT Warrior manga bibliographic inventory | MegaMan NT Warrior manga — volumes 1–13 — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Battle Story Rockman EXE — volumes 1–4Jun Keijima / Miho Asada adaptation. | MangaReleased 2002–2004 | Network-era adaptation; date unresolvedPlacement unresolved | Non-canon connectedEXE manga adaptations | Separate named manga adaptation; not a sequel to Takamisaki’s run. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Franchise narrative-media inventory | Battle Story Rockman EXE — volumes 1–4 — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Rockman EXE: Hikari Netto to RockmanOfficial Japanese manga adaptation or narrative promotional chapters. | MangaReleased 2002–2006 | Adapted / comedic setting; date unresolvedPlacement unresolved | Non-canon connectedOther licensed manga | Inventory only; no legally accessible interior audited. Exact issue/chapter inventory and product edition remain verification gaps. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Franchise narrative-media inventory | Rockman EXE: Hikari Netto to Rockman — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Rockman Zero manga — Hideto KajimaOfficial Japanese manga adaptation or narrative promotional chapters. | MangaReleased 2003–2006 | Adapted / comedic setting; date unresolvedPlacement unresolved | Non-canon connectedOther licensed manga | Inventory only; no legally accessible interior audited. Exact issue/chapter inventory and product edition remain verification gaps. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Franchise narrative-media inventory | Rockman Zero manga — Hideto Kajima — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Shooting Star Rockman manga — Masaya ItagakiOfficial Japanese manga adaptation or narrative promotional chapters. | MangaReleased 2006–2008 | Adapted / comedic setting; date unresolvedPlacement unresolved | Non-canon connectedOther licensed manga | Inventory only; no legally accessible interior audited. Exact issue/chapter inventory and product edition remain verification gaps. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Franchise narrative-media inventory | Shooting Star Rockman manga — Masaya Itagaki — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Shooting Star Rockman 2 manga — Masaya ItagakiOfficial Japanese manga adaptation or narrative promotional chapters. | MangaReleased 2008 | Adapted / comedic setting; date unresolvedPlacement unresolved | Non-canon connectedOther licensed manga | Inventory only; no legally accessible interior audited. Exact issue/chapter inventory and product edition remain verification gaps. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Franchise narrative-media inventory | Shooting Star Rockman 2 manga — Masaya Itagaki — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Shooting Star Rockman: On Air — Takumi KawanoOfficial Japanese manga adaptation or narrative promotional chapters. | MangaReleased 2006–2008 | Adapted / comedic setting; date unresolvedPlacement unresolved | Non-canon connectedOther licensed manga | Inventory only; no legally accessible interior audited. Exact issue/chapter inventory and product edition remain verification gaps. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Franchise narrative-media inventory | Shooting Star Rockman: On Air — Takumi Kawano — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Shooting Star Rockman 3 — Ryo Takamisaki promotional chaptersOfficial Japanese manga adaptation or narrative promotional chapters. | MangaReleased 2008 | Adapted / comedic setting; date unresolvedPlacement unresolved | Non-canon connectedOther licensed manga | Inventory only; no legally accessible interior audited. Exact issue/chapter inventory and product edition remain verification gaps. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Franchise narrative-media inventory | Shooting Star Rockman 3 — Ryo Takamisaki promotional chapters — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mr. Mega Man / Rockman-san — volumes 1–3Mega Man works at Dr. Light’s dental clinic. | MangaReleased 2021–2024 | Years after Wily battles; adult Mega ManPlacement unresolved | Non-canon connectedOther licensed manga | Adult robot premise is an adapted future; no number of elapsed years is established. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Kadokawa Rockman-san volume 1Kadokawa Rockman-san volume 3 | Mr. Mega Man / Rockman-san — volumes 1–3Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Little Mega Man / Rockman-chan — volumes 1–3Comedic Robot Master battles. | MangaReleased 2021–2024 | Early robot adventures; comedic adaptationPlacement unresolved | Non-canon connectedOther licensed manga | Japanese three-volume run; English publication availability differs. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | UDON Little Mega Man volume 1Kadokawa Rockman-chan volume 3 | Little Mega Man / Rockman-chan — volumes 1–3Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man: Fully Charged — episodes 1–52Aki Light becomes Mega Man. | TV seriesReleased 2018–2019 | Silicon City; calendar year unresolvedRelative / stated chronology | Non-canon connectedFully Charged | Some services combine 11-minute segments into half-hour episodes; do not count paired listings as additional stories. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Prime Video Fully Charged series | Mega Man: Fully Charged — episodes 1–52Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man: Fully Charged — comic #1–6Aki discovers hidden memories as Dr. Light is kidnapped. | ComicReleased 2020–2021 | Fully Charged setting; relationship to TV finale disputedRelative / stated chronology | Non-canon connectedFully Charged | Publisher verifies six issues. Do not silently call it a straightforward TV sequel; plot/character differences require continuity review. Collected ISBN 9781684157006. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | BOOM Fully Charged publication catalogue | Mega Man: Fully Charged — comic #1–6Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man: Start — Secret Level S1E10Animated Mega Man origin story. | Short filmReleased 2024 | Mega Man origin retelling; calendar year unresolvedPlacement unresolved | Non-canon connectedOther animation adaptations | Capcom hosts the film legally; not automatically binding on original game chronology. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Capcom Town legal Secret Level: Mega Man Start | Mega Man: Start — Secret Level S1E10Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man: Upon a Star — all three OVAsEducational adventures involving Yuuta and Akane. | Short filmReleased 1993–1995 | Contemporary Japan plus game world; calendar unresolvedPlacement unresolved | Non-canon connectedOther animation adaptations | Wishing Upon a Star, Appearance in Japan and Future Beware; Japanese/English release order differs. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Franchise narrative-media inventory | Mega Man: Upon a Star — all three OVAs — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man (Ruby-Spears) — seasons 1–2, all 27 episodesTelevision retelling with a different Proto Man/Mega Man history. | TV seriesReleased 1994–1995 | Adapted robot world; internal year unresolvedPlacement unresolved | Non-canon connectedOther animation adaptations | Licensed Discotek release verified in contemporary announcement. Mega X brings future X into this cartoon; not proof the whole cartoon shares game chronology. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Franchise narrative-media inventory | Mega Man (Ruby-Spears) — seasons 1–2, all 27 episodesCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Captain N: The Game Master — Mega Man appearancesMega Man joins the Nintendo crossover team. | TV seriesReleased 1989–1991 | Videoland crossover; date unresolvedPlacement unresolved | Non-canon connectedOther animation adaptations | Episode-level appearance inventory remains unaudited; unrelated episodes must not inflate franchise work count. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Franchise narrative-media inventory | Captain N: The Game Master — Mega Man appearances — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man 2 — Worlds of Power novelEllen Miles / F. X. Nine novelization. | NovelReleased 1990 | Mega Man 2 retelling; calendar year unresolvedRelative / stated chronology | Non-canon connectedOther licensed adaptations | ISBN 9780590437721 / 0590437720. Novel changes include a human Mega Man; an adapted story, not a second Wily event. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Worlds of Power: Mega Man 2 bibliographic record | Mega Man 2 — Worlds of Power novel — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Mega Man (Dreamwave) #1–4, including X backupDreamwave’s short-lived comic and its X narrative teaser. | ComicReleased 2003 | Adapted robot history; date unresolvedPlacement unresolved | Non-canon connectedOther licensed adaptations | Main story school-life setting and backup need independent interior placement. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Dreamwave publisher preview announcementFranchise narrative-media inventory | Mega Man (Dreamwave) #1–4, including X backupCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Novas Aventuras de Megaman #1–16Brazilian licensed comic with Classic and X characters together. | ComicReleased 1996–1998 | Adapted future; calendar year unresolvedPlacement unresolved | Non-canon connectedOther licensed adaptations | Publication dates differ between databases; later-issue licensing claims are disputed and unverified. Do not treat this as main game history. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Novas Aventuras de Megaman issue inventory | Novas Aventuras de Megaman #1–16 — research / access informationResearch reference for this work. An exact Amazon product or current legal viewing edition has not been verified. |
| Remastered Tracks Rockman Zero: Ciel’s MemoryNarrative drama included with an official soundtrack. Music-only tracks are not separate story entries. | Audio dramaReleased 2004 | Zero 1 era — recollections and main storyRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Timeline integration is provisional; complete audio/script not inspected. Multiple distinct time periods must be split after track-level audit. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | Inti Zero soundtrack/drama publisher archiveCapcom Zero Collection announcement | Remastered Tracks Rockman Zero: Ciel’s MemoryCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Remastered Tracks Rockman Zero Telos: drama chaptersNarrative drama included with an official soundtrack. Music-only tracks are not separate story entries. | Audio dramaReleased 2004–2005 | Before and during Zero 3Relative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Timeline integration is provisional; complete audio/script not inspected. Multiple distinct time periods must be split after track-level audit. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | Inti Zero Telos drama production notesZero3 storyCapcom Zero Collection announcement | Remastered Tracks Rockman Zero Telos: drama chaptersCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Remastered Tracks Rockman Zero Physis: drama chaptersNarrative drama included with an official soundtrack. Music-only tracks are not separate story entries. | Audio dramaReleased 2005 | Zero 4 era and flashbacksRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Timeline integration is provisional; complete audio/script not inspected. Multiple distinct time periods must be split after track-level audit. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | Zero drama contents and placementCapcom Zero Collection announcement | Remastered Tracks Rockman Zero Physis: drama chaptersCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Rockman ZX Soundsketch: ZX Gigamix drama tracksNarrative drama included with an official soundtrack. Music-only tracks are not separate story entries. | Audio dramaReleased 2008 | ZX / ZX Advent era; individual placements unresolvedPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Timeline integration is provisional; complete audio/script not inspected. Multiple distinct time periods must be split after track-level audit. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Inti official ZX Gigamix CD listing | Rockman ZX Soundsketch: ZX Gigamix drama tracksCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Rockman 10 Image Soundtrack: two drama tracksNarrative drama included with an official soundtrack. Music-only tracks are not separate story entries. | Audio dramaReleased 2010 | 20XX — Roboenza crisisRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Timeline integration is provisional; complete audio/script not inspected. Multiple distinct time periods must be split after track-level audit. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | Inti Rockman 10 image soundtrack narrative extrasClassic chronology | Rockman 10 Image Soundtrack: two drama tracksCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Rockman 10: extra F — 16-page booklet mangaNew Koji Izuki narrative in Rockman 10 Image Soundtrack booklet. | MangaReleased 2010 | 20XX; exact year unspecifiedRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Publisher verifies 16 pages; interior date/canon not audited. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | Inti Rockman 10 image soundtrack narrative extrasClassic chronology | Rockman 10: extra F — 16-page booklet mangaCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man #0 (UDON Free Comic Book Day)Official new UDON narrative comic. | ComicReleased 2025 | 20XX robot era; exact placement unresolvedPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-era connection is publisher-confirmed; canon and exact insertion require comic interior audit. #0 material may overlap Timelines; do not assume all preview pages are new. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | UDON: new and classic Mega Man comicsUDON current Mega Man catalogueUDON: new and classic Mega Man comics | Mega Man #0 (UDON Free Comic Book Day)Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man Timelines #1Official new UDON narrative comic. | ComicReleased 2025 | 20XX robot era; exact placement unresolvedPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Actual publisher-supplied preview pages 1–4 visually inspected; no explicit date observed. Full issue not inspected. Classic 20XX era is supported; exact story placement remains unresolved.Source / inventory checked; complete work and all date captions not inspected. | UDON: new and classic Mega Man comicsUDON current Mega Man catalogueUDON: new and classic Mega Man comicsUDON-provided Timelines #1 preview pages 1–4 | Mega Man Timelines #1Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man X Timelines #1Official new UDON narrative comic. | ComicReleased 2025 | 21XX robot era; exact placement unresolvedPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-era connection is publisher-confirmed; canon and exact insertion require comic interior audit. #0 material may overlap Timelines; do not assume all preview pages are new. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | UDON: new and classic Mega Man comicsUDON current Mega Man catalogueUDON: new and classic Mega Man comics | Mega Man X Timelines #1Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man Zero Timelines #1Official new UDON narrative comic. | ComicReleased 2025 | Zero era; exact placement unresolvedPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-era connection is publisher-confirmed; canon and exact insertion require comic interior audit. #0 material may overlap Timelines; do not assume all preview pages are new. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | UDON: new and classic Mega Man comicsUDON current Mega Man catalogueUDON: new and classic Mega Man comics | Mega Man Zero Timelines #1Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man ZX Timelines #1Official new UDON narrative comic. | ComicReleased 2025 | ZX era; exact placement unresolvedPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-era connection is publisher-confirmed; canon and exact insertion require comic interior audit. #0 material may overlap Timelines; do not assume all preview pages are new. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | UDON: new and classic Mega Man comicsUDON current Mega Man catalogueUDON: new and classic Mega Man comics | Mega Man ZX Timelines #1Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man Legends Timelines #1Official new UDON narrative comic. | ComicReleased 2025 | Far-future Legends era; exact placement unresolvedPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-era connection is publisher-confirmed; canon and exact insertion require comic interior audit. #0 material may overlap Timelines; do not assume all preview pages are new. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | UDON: new and classic Mega Man comicsUDON current Mega Man catalogueUDON: new and classic Mega Man comics | Mega Man Legends Timelines #1Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man X #0–5 (UDON)Official new UDON narrative comic. | ComicReleased 2026 | 21XX; exact year unspecifiedRelative / stated adaptation anchor | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-era connection is publisher-confirmed; canon and exact insertion require comic interior audit. #0 material may overlap Timelines; do not assume all preview pages are new. Full work/interior not inspected; no precise calendar year inferred from publication date. Shares the corresponding game’s story position. Additional scenes, recollections and adaptation differences are not automatically binding game canon.Source / inventory checked; complete work and all date captions not inspected. | UDON: new and classic Mega Man comicsUDON current Mega Man catalogueCapcom X Legacy Collection | Mega Man X #0–5 (UDON)Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Dr. Wily: (Self-Proclaimed) World’s Greatest Scientist #1Official new UDON narrative comic. | ComicReleased 2026 | 20XX robot era; exact placement unresolvedPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-era connection is publisher-confirmed; canon and exact insertion require comic interior audit. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | UDON: new and classic Mega Man comicsUDON current Mega Man catalogueUDON Dr. Wily one-shot | Dr. Wily: (Self-Proclaimed) World’s Greatest Scientist #1Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man: Gear Masters #1Official new UDON narrative comic. | ComicReleased 2026 | 20XX — Double Gear storyline; exact placement unresolvedPlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Game-era connection is publisher-confirmed; canon and exact insertion require comic interior audit. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | UDON: new and classic Mega Man comicsUDON current Mega Man catalogueUDON Gear Masters #1 | Mega Man: Gear Masters #1Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man Star Force — Ryo Takamisaki 2026 web comicNew official narrative following the third Star Force game. | ComicReleased 2026 | 220X — after Mega Man Star Force 3Placement unresolved | Disputed canonNetwork history — Battle Network → Star Force | Explicit post-Star Force 3 placement confirmed by Capcom. Official comic endpoint returned 403 during research; no panels inspected. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | Capcom Star Force Legacy Collection launch and new comicOfficial new Star Force comic reading page | Mega Man Star Force — Ryo Takamisaki 2026 web comicCorresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man Star Force / Shooting Star Rockman — episodes 1–55Geo/Subaru and Omega-Xis anime adventures. | TV seriesReleased 2006–2007 | 220XRelative / stated chronology | Non-canon connectedStar Force anime | Broadcaster explicitly supplies 220X; exact episode-level elapsed time remains unaudited. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | TV Tokyo Star Force premiseEXE animation publication inventory | Mega Man Star Force / Shooting Star Rockman — episodes 1–55Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man Star Force Tribe — episodes 1–21Continuation of the Star Force television storyline. | TV seriesReleased 2007–2008 | 220X — after Star Force animeRelative / stated chronology | Non-canon connectedStar Force anime | Same anime history; precise calendar boundaries unresolved. Full work/interior not inspected; no precise calendar year inferred from publication date.Source / inventory checked; complete work and all date captions not inspected. | TV Tokyo Star Force premiseFranchise narrative-media inventory | Mega Man Star Force Tribe — episodes 1–21Corresponding publisher or legal access page; an exact Amazon edition has not been verified. No unrelated product substituted. |
| Mega Man: Gear Masters #2Mega Man confronts Robot Masters upgraded with portions of Wily’s Double Gear technology. | ComicReleased 2026-10-28 (scheduled) | 20XX — ongoing Double Gear storylinePlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Upcoming as of October 12, 2026. Official synopsis supports continuation of Gear Masters; no interior date inspected. Group with the same ongoing story when released, absent a demonstrated time jump.Source / inventory checked; complete work and all date captions not inspected. | UDON Gear Masters #2 preorderUDON September 2026 preorder press release reproduced | Mega Man: Gear Masters #2 — UDON exclusive variantExact issue, publisher preorder; this variant includes a metal card. No exact Amazon match verified. |
| Mega Man: Gear Masters #3Wily’s Robot Masters attack the city while Mega Man is out of action. | ComicReleased 2026-11 (estimated shipping) | 20XX — ongoing Double Gear storylinePlacement unresolved | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Upcoming as of October 12, 2026. Publisher estimates November shipping; no exact day asserted. No interiors inspected. Same continuing Gear Masters story pending a demonstrated time jump.Source / inventory checked; complete work and all date captions not inspected. | UDON Gear Masters #3 preorder | Mega Man: Gear Masters #3 Cover AExact issue standard Cover A, official publisher preorder; Amazon match unverified. |
| Mega Man X: The Day of SigmaSigma’s rebellion begins in this animated prequel to the first X adventure. | Short filmReleased 2005 | 21XX; before the first X storyRelative / stated chronology | Disputed canonRobotic history — Classic → X → Zero → ZX → Legends | Capcom places the film before X. First released with Maverick Hunter X; differences between that retelling and the original game remain a canon qualification.Primary publisher chronology and collection inclusion checked; full animation not inspected. | Capcom on PlayStation Blog: The Day of Sigma prequelAmazon edition: Mega Man X Legacy Collection 1+2 — Xbox One | Mega Man X Legacy Collection 1+2 — Xbox OneIncludes X1–X8 on two Xbox One discs; does not include the Xtreme games or Command Mission. |
COVERAGE BOUNDARIES
Grouped with corresponding stories
Collections and straight ports do not create later events. Wily Tower and Japanese Legends2 prologue are separately indexed.
Game inventoryCross-series catalogueCatalogue verified; narrative inspection pending
Tobe!/Jump!Rockman; Bug Sweeper; Panic Fire; Slot; GP; Pinball; Tennis; Chokkan!Rockman; The Puzzle Battle; Dot Art Logic; Diver; Solitaire; Poker. Minimal premises require direct checking.
Game inventoryCross-series catalogueCatalogue verified; narrative inspection pending
DASH Golf; DASH15 Panel; Kobun Flies?; Tide Coming Kobun; Kobun Assembly; Watch Kobun.
Game inventoryCross-series catalogueCatalogue verified; full stories pending
DASH Zhěngjiù Dìqiú Dà Màoxiǎn; X Shùxué Xuànfēng; IQ Xuànfēng; no Huángjīn Dìguó; Rockman123.
Game inventoryCross-series catalogueScope register
Tiger Mega Man2/3, X3 Buster Battle, RockmanX and PET/Transer toys need narrative-content inspection.
Game inventoryCross-series catalogueFurther chapter coverage required
Marvel vs.Capcom, Project X Zone, Cannon Spike, TEPPEN, Smash Bros and mobile collaboration stories require individual story checks; cosmetic cameos are not automatically narrative.
Game inventoryCross-series catalogueNot completed chronology entries
Legends3/Prototype Version, Mega ManUniverse, MaverickHunter, Mega ManOnline and cancelled concepts are not represented as released adventures.
Game inventoryCross-series catalogueConnected crossover — narrative inspection pending
Mega Man franchise guest-character game; full route/dialogue and narrative status must be checked before treating appearances as dated adventures. Date unknown; no main-timeline placement asserted.
Cross-series catalogueGame inventoryConnected crossover — narrative inspection pending
Mega Man franchise guest-character game; full route/dialogue and narrative status must be checked before treating appearances as dated adventures. Date unknown; no main-timeline placement asserted.
Cross-series catalogueGame inventoryConnected crossover — narrative inspection pending
Mega Man franchise guest-character game; full route/dialogue and narrative status must be checked before treating appearances as dated adventures. Date unknown; no main-timeline placement asserted.
Cross-series catalogueGame inventoryConnected crossover — narrative inspection pending
Mega Man franchise guest-character game; full route/dialogue and narrative status must be checked before treating appearances as dated adventures. Date unknown; no main-timeline placement asserted.
Cross-series catalogueGame inventoryConnected crossover — narrative inspection pending
Mega Man franchise guest-character game; full route/dialogue and narrative status must be checked before treating appearances as dated adventures. Date unknown; no main-timeline placement asserted.
Cross-series catalogueGame inventoryConnected crossover — narrative inspection pending
Mega Man franchise guest-character game; full route/dialogue and narrative status must be checked before treating appearances as dated adventures. Date unknown; no main-timeline placement asserted.
Cross-series catalogueGame inventoryConnected crossover — narrative inspection pending
Mega Man franchise guest-character game; full route/dialogue and narrative status must be checked before treating appearances as dated adventures. Date unknown; no main-timeline placement asserted.
Cross-series catalogueGame inventoryConnected crossover — narrative inspection pending
Mega Man franchise guest-character game; full route/dialogue and narrative status must be checked before treating appearances as dated adventures. Date unknown; no main-timeline placement asserted.
Cross-series catalogueGame inventoryConnected crossover — narrative inspection pending
Mega Man franchise guest-character game; full route/dialogue and narrative status must be checked before treating appearances as dated adventures. Date unknown; no main-timeline placement asserted.
Cross-series catalogueGame inventoryConnected crossover — narrative inspection pending
Mega Man franchise guest-character game; full route/dialogue and narrative status must be checked before treating appearances as dated adventures. Date unknown; no main-timeline placement asserted.
Cross-series catalogueGame inventoryConnected crossover — narrative inspection pending
Mega Man franchise guest-character game; full route/dialogue and narrative status must be checked before treating appearances as dated adventures. Date unknown; no main-timeline placement asserted.
Cross-series catalogueGame inventoryConnected crossover — narrative inspection pending
Mega Man franchise guest-character game; full route/dialogue and narrative status must be checked before treating appearances as dated adventures. Date unknown; no main-timeline placement asserted.
Cross-series catalogueGame inventoryConnected crossover — narrative inspection pending
Mega Man franchise guest-character game; full route/dialogue and narrative status must be checked before treating appearances as dated adventures. Date unknown; no main-timeline placement asserted.
Cross-series catalogueGame inventoryConnected crossover — narrative inspection pending
Mega Man franchise guest-character game; full route/dialogue and narrative status must be checked before treating appearances as dated adventures. Date unknown; no main-timeline placement asserted.
Cross-series catalogueGame inventorySOURCE REGISTER
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher, catalogue or synopsis checked; complete game/manual interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Actual legally published recap/indicia text inspected; explicitly distinguishes the comic world from Sega/Capcom games. This is not full issue inspection.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Issue/arc inventory; interiors and precise placement require verification.
Publisher press release supplies Megamix, Gigamix and ZX ISBNs.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Inventory only; narrative canon must not be inferred from licensing.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Publisher verifies two dramatized tracks and a new 16-page Rockman10 extra F manga. Full booklet/audio not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
Contemporary publisher preview and creator comments reproduced; full comic not inspected.
Publisher/broadcaster catalogue checked; full narrative interior not inspected.
All four supplied page images visually inspected in browser. Pages 1–4 are action panels with Rush and robot opponents; no calendar year, caption date, letter, newspaper or readable date was observed. These are only four preview pages, not the full issue. Artwork alone does not establish an exact position after MM11.
Capcom explicitly places Ryo Takamisaki’s new comic after Mega Man Star Force 3.
Reading endpoint returned HTTP 403; no interior pages inspected. Placement comes from Capcom launch announcement.
Publisher labels preorder and estimates shipping October 2026. Product synopsis checked, no interiors inspected.
Publisher release gives Gear Masters #2 in-store date October 28, 2026; future as of October 12.
Publisher labels preorder and estimates shipping November 2026. No interiors inspected.
Publisher identifies #0 prelude and #1–5 regular issues. No verified X #6/#7 entries; six issues includes #0.
Actual product title verified; contents checked against Capcom / publisher inventory. Stock and current prices are not asserted. Includes Mega Man 1–10. Collection 1 is on cartridge; Collection 2 requires the supplied download code. Check code validity for used copies.
Actual product title verified; contents checked against Capcom / publisher inventory. Stock and current prices are not asserted. Includes X1–X8 on two Xbox One discs; does not include the Xtreme games or Command Mission.
Actual product title verified; contents checked against Capcom / publisher inventory. Stock and current prices are not asserted. Includes Zero 1–4, ZX and ZX Advent.
Actual product title verified; contents checked against Capcom / publisher inventory. Stock and current prices are not asserted. Includes the six numbered Battle Network stories and both editions of 3–6; excludes Network Transmission and other spin-offs.
Actual product title verified; contents checked against Capcom / publisher inventory. Stock and current prices are not asserted. Includes all seven versions of the three Star Force games; this collection was released in March 2026.
Japanese synopsis explicitly gives one year after the Gamma battle. This agrees with the English manual’s interval.
Japanese Story section gives 20XX and one year after the World Robot Alliance’s formation. Do not silently substitute one year after a numbered game’s ending.
Printed page 6 states one year since Gamma’s destruction. Text checked in the manual transcription at VGMuseum; scan not visually inspected in this pass.
Capcom manual reproduced in transcription; the one-year interval was read directly.
PDF page 4, Story: 20XX and two months since the preceding battle. Japanese text inspected; the preceding numbered story is Mega Man 4.
Actual Capcom-hosted scan visually inspected: PDF page 14, printed pages 24–25. Story explicitly gives A.D.20XX and several months since the Dr. Cossack battle.
Printed pages 4–5 specify 200X and a player-operated Navi. The manual does not establish a confirmed bridge between Battle Network 4 and 5.
PDF pages 4–5: Wily’s defeat in World 1 is followed several months later by his theft of the time machine. Japanese story text inspected.
PDF page 5: 200X+α and several months since the preceding Wily battle. Japanese story text inspected.
PDF page 4: 20XX; several months after the third World-series defeat of Wily. Japanese story text inspected.
Several months elapse after Doppler’s suppression of Maverick outbreaks, before his revolt. This is not an exact interval measured from the ending of X2.
Capcom’s Kellen Haney identifies the animation as a prequel and confirms its inclusion in both X Legacy Collection volumes. Complete animation not inspected in this pass.